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Does anyone know how to make your brain see human anatomy like animal anatomy? Or just helpful hints for someone that learned how to draw animals (specifically dragons and felines) first? (And yes I understand homologous structures, my issues are largely with posing humans).

I hate that I can do fairly dynamic poses with animals/monsters and not really have much issue figuring it out, but my humans (and humanoids) are still stiff as heck and I have more trouble making sense of them around 50% of the time. How do I convey motion properly with a stiffer vertical spine built for a biped? And how do I stay consistent with that motion with the straight-but-bendy legs humans have?

Any tips would be sincerely appreciated.
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:icontheelectricamoon:
TheElectricaMoon Featured By Owner Mar 6, 2017  Student Traditional Artist
I kinda just use circles......,.I like using circles.
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:iconearwiggy:
Earwiggy Featured By Owner Mar 7, 2017  Student General Artist
Circles are good for drawing. I use them for some things, and I also use blobs:U
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:icontheelectricamoon:
TheElectricaMoon Featured By Owner Mar 7, 2017  Student Traditional Artist
Blobs?:0
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:iconhungarianthief:
HungarianThief Featured By Owner Mar 6, 2017  Hobbyist Traditional Artist
I have the exact same problem..my people always look like freaking robots, yet my animals can be in any pose I can think of.
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:iconearwiggy:
Earwiggy Featured By Owner Mar 7, 2017  Student General Artist
I struggle with it so much. Animals are just so much easier to pose and draw being dynamic, but I'm very hit and miss with people and it takes me so much longer to figure out a pose :/
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:iconhungarianthief:
HungarianThief Featured By Owner Mar 8, 2017  Hobbyist Traditional Artist
I hear ya. I've thought that maybe it has something to do with the fact that most animals' skin doesn't fit snugly on their muscles, so you can draw really loose lines, instead of going all angular with humans because they're skin just fits them too well.  ...Or something.
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:iconcakesheep:
CakeSheep Featured By Owner Mar 5, 2017  Hobbyist Artist
OKAY HERE WE GO

In transferring animal -> humanoid anatomy, the easiest route to take is keeping in mind the GENERAL anatomy the same in terms of shapes ( example sta.sh/01xx6wve57py )
Though the starting sketch is just as important, especially with weird poses (recommended you start with the 'bean' or rounded hourglass shape for the torso and keep details to a bare minimum. )Keep the lines rounded and soft to keep things loose and not so stiff.
As for spines and legs it's really just working with curves
AVOID STRAIGHT LINES. Even in base sketches, never use straight lines in the spine or legs. Ever. The only line that should ever be straight is the shin, and even then it's arched slightly inward
The spine can be broken into two areas, one curving down and in, the other curving outwards before fading into the leg (with the exception of characters with a very defined ass, in which case the lower spine follows the butt, then the leg begins under that)
And legs, basically keep it simple. Adding too much detail or stress on every little thing in the lineart makes them look stiff. Rely on shading to define and add needed detail to make it look looser

Examples since I'm not good at explaining sta.sh/0ae9mu00v06 sta.sh/01447iaun78c

Aaand that's all I got for now but if you need more just tell me since I can ramble forever pff XD
and tbh I don't see anything wrong with your human anatomy, it's great o:
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:iconearwiggy:
Earwiggy Featured By Owner Mar 5, 2017  Student General Artist
THANK YOU that's mostly what I've been struggling with, like just needed to see the beamy hour glass thingy and how it compares in both. Like usually I define where I want hips and chest to go and then connect it with a beamy shape, but yes that is helpful. I've been trying to keep everything curvier too, even just base gestures since it keeps everything looser.
And leg tip helps too, I tend to overthink them with the peeps but with animals I just draw it naturally.
seriously thank you and for the examples too omg :0

and yeh anatomy is less of an issue plus most that I draw aren't 100% human so I can play around a little. Just needed help on keeping my poses more dynamic and just coming up with good poses in general :U
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:iconzelzamal:
Zelzamal Featured By Owner Mar 5, 2017  Hobbyist Traditional Artist
draw human characters in animal-like poses?
like how Tarzan has ape-like postures, etc.
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:iconearwiggy:
Earwiggy Featured By Owner Mar 5, 2017  Student General Artist
I do that sometimes when I'm blocking heavily. Like human Jake doing cat poses since it also feeds into the joke.  But I can see if I can apply it elsewhere too :V
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:iconbigclaudia:
BigClaudia Featured By Owner Mar 5, 2017  Hobbyist General Artist
I draw Human with the tecnique stick as base
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:iconearwiggy:
Earwiggy Featured By Owner Mar 5, 2017  Student General Artist
I sort of do something similar.
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:iconbigclaudia:
BigClaudia Featured By Owner Mar 5, 2017  Hobbyist General Artist
Maybe
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:iconlucybellrocks:
lucybellrocks Featured By Owner Mar 5, 2017  Hobbyist Traditional Artist
I have that problem too T^T sometimes it makes me think I'm a bad artist..
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:iconearwiggy:
Earwiggy Featured By Owner Mar 5, 2017  Student General Artist
It's a tough one. Though hardly the makings of a bad artist--art is basically boiled down to practice and knowing what to practice, the more you draw and the longer you keep it with it, the more you improve. It takes years though :U
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:iconlucybellrocks:
lucybellrocks Featured By Owner Mar 5, 2017  Hobbyist Traditional Artist
I hate drawing, but I love it so much. Why is art like witchcraft? XD
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:iconrchlisnomsome:
RchlisNomSome Featured By Owner Mar 5, 2017  Hobbyist General Artist
You know about the "line of action"?
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:iconearwiggy:
Earwiggy Featured By Owner Mar 5, 2017  Student General Artist
Yeah. I'm having trouble translating that to humans properly :U
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:iconrchlisnomsome:
RchlisNomSome Featured By Owner Mar 5, 2017  Hobbyist General Artist
I think you can find plenty of tutorials if you just search online. I don't know if this is helpful in any way, but this looks pretty cool: www.dragoart.com/tuts/11624/1/…
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:iconearwiggy:
Earwiggy Featured By Owner Mar 5, 2017  Student General Artist
True, hopefully I'll find one with with the focus I need.
And that is a good one, and does reenforce some things I need to work on more and does look nice.
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